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A Celestial Journeyis a Virtual Reality Game about space exploration of the Milky Way Galaxy

The game was made with the scope to teach people about the space environment - on every planet, the player would have a quest that would learn more about the explorable environment.

I was assigned to this project as both game and level designer, managing the player progression trough the level,vehicle interraction, quest progression and collectable
placements.

Design Goal

The main goal was to create and teach players of every age something while entertaining them. 
we got assigned to work on some design challenges:

  • Designing a simulative and simple movement system, so the players could traverse the landscape simulating a 0 gravity space

  • Natural Player Progression accompanied by the discovery of the planet to instigate progress and learn more

  • Create interesting and unique landmarks based on the true surface of the Moon while accommodating game mechanics and eye-catching for the players

  • Manage the landscape to accommodate key. points, player movement system, and vehicle

  • Show every key point of the map no matter where the players are

Moon Landscape

 

Since is a VR game you need to with the headset and use analog stick to move around, you can hop to to accelerate, but there is a slight chance of falling on the ground, use 0 gravity to help climb the lunar mountains

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in the video you can see the player's perspective inside Tyco-3 one of the crater landmarks of the moon you can see it fully in the gallery image above

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Our Tools

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Google Drive

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Miro

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Github

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Unreal Engine 5

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